What This Prescription
Does NOT Cover
- Engine design — Shachi is a toolkit, not an engine.
Game-specific code (entity systems, scripting, world management) is
outside scope.
- WinCE path — The Windows CE Toolkit exists but is a
different development paradigm entirely. Shachi targets the native
SH-4/KOS path.
- Online multiplayer — DC networking (BBA, modem)
exists in KOS. Shachi doesn’t add to it beyond the LLM bridge
concept.
- Full Ninja replacement — shachi-anim loads NJA data
but doesn’t replicate Ninja’s full 266-function API. It’s a practical
subset.