Motion And Audio Language
Motion should feel revealed, not animated for its own sake.
Current principle:
- Elements, especially orbs, should emerge or surface in place.
- The feeling is mist, water, reveal, threshold, or surfacing from a body.
- Avoid generic CSS drifting, sliding, bouncing, or decorative float.
- Default pacing should be gradual, slow, subtle, and muted.
Audio direction:
- Underwater feeling.
- Ethereal tones.
- Submerged ambience.
- Quiet, tonal, atmospheric material before overtly musical or attention-grabbing cues.
Known retrieval need:
- Locate prior
relik.africa, HTML, website, and Electron app experiments to review animated orb pacing. - Locate prior soundtrack files and classify them before any Figma or implementation promotion.