Non-Negotiable Outcomes

  1. Dreamcast-native final frontend: the final UI is a bootable Dreamcast executable, not a terminal emulator UI.
  2. Engine/backend separation: frontend failure must not kill backend agent work, and backend failure must not freeze the frontend.
  3. Controller-first usability: analog controls may manipulate the atmosphere; D-pad/buttons must operate text and command flows cleanly.
  4. Measured bridge choice: no final network/IPC bridge is hardwired until benchmarking is complete.
  5. Reproducible agent handoffs: each stage produces committed notes, artifacts, and an outcome report that the next coordinator can trust.
  6. No uncontrolled proprietary sprawl: source game media and raw extracted assets stay in explicit asset staging locations unless intentionally committed with LFS and provenance notes.