Step 4: Verify Input Injection Pipeline
From herms_sdl_client.py analysis: - pygame captures
gamepad events (lines 600-800) - Button mappings convert to ANSI
sequences (lines 608-617) - SSH PTY writes sequences to remote herm
(lines 200-300) - Log confirms active sessions with gamepad input (May
8-9, sessions up to 5096s)
Step 5: Trigger New Capture
# Write trigger file
echo "/userdata/screenshots/test-capture.png" > /tmp/hermes-sdl-capture
smbclient //100.119.202.114/share -N -c 'cd tmp; put hermes-sdl-capture'
# Wait and retrieve
sleep 2
smbclient //100.119.202.114/share -N -c 'cd screenshots; get test-capture.png /tmp/'
Result: New screenshot generated by running client