Logo (Idle State - from T014)

// Idle state: logo static, no rotation
// Position: stable center, variance < 2px
// Color: cyan/teal, high saturation (H≈60-110, S≈10-80, V≈100-255)
// Linked variables: none — snow and logo are independent systems

typedef struct {
    float x;           // Center X position (stable)
    float y;           // Center Y position (stable)
    float angle;       // Rotation angle (0° in idle state)
    float hue;         // ~60-110 (cyan/teal)
    float saturation;  // ~10-80 (high)
    float value;       // ~100-255 (bright)
} LogoState;

Confidence: HIGH for idle state; UNKNOWN for input-driven rotation