Logo (Idle State - from T014)
// Idle state: logo static, no rotation
// Position: stable center, variance < 2px
// Color: cyan/teal, high saturation (H≈60-110, S≈10-80, V≈100-255)
// Linked variables: none — snow and logo are independent systems
typedef struct {
float x; // Center X position (stable)
float y; // Center Y position (stable)
float angle; // Rotation angle (0° in idle state)
float hue; // ~60-110 (cyan/teal)
float saturation; // ~10-80 (high)
float value; // ~100-255 (bright)
} LogoState;
Confidence: HIGH for idle state; UNKNOWN for input-driven rotation