Q-07: Mission Selection / Prototype Profile

The concrete story that proves the graph works. Defined LAST, informed by all previous answers.

Scope: - Mission objective — what real work does the prototype accomplish? Must exercise the full pipeline. - Node naming — 36 node names with phase assignments. What does each hex represent? - Phase distribution — how many nodes per phase? Which phases are entry points, which are gated? - Unit starting positions — where do Rif, Echo, and Sherpa start? What access do they have? - Acceptance criteria — what does “done” look like for each node? MVP checklists. - How it ports to meta mechanics — does the mission prove that the game surface can orchestrate real work? Does it validate the architecture or just the UI?

Depends on: Q-01 through Q-06. This is the capstone.