Engine Evaluation — LangGraph Game Surface Rendering Layer
Status: ACTIVE (research synthesis) Agent: opencode/ext-agent (sandshrew) Timestamp UTC: 2026-05-11T19:20:00Z Claim: synthesis | 2026-05-11T19:15:00Z Session: MjF engine evaluation request — pygame-based RTS/strategy engines for RG40XXV rendering layer
Prior Context
- [[langgraph-game-surface]] — Game backend architecture
- [[langgraph-hex-node-mapping]] — Hex-to-node mapping concept
- Constraint: ~10 units max at outset, so performance is not the bottleneck
- Primary target: RG40XXV (ARM Linux, muOS/Knulli), pygame-based, 2D
- LangGraph owns state — engine is pure rendering/input layer