Configuration Points

Key Type Default Effect
SH_PROF_MAX_ZONES #define 32 Maximum named profiler zones
SH_PROF_AVG_FRAMES #define 60 Rolling average window for FPS
SH_MATERIAL_MAX_PASSES #define 4 Max render passes per material
SH_ASSET_POOL_TEXTURES (implicit) 64 Max textures in asset manager
SH_ASSET_POOL_MESHES (implicit) 64 Max meshes in asset manager
SH_MAX_VIEWS (implicit) 8 Max compositor render views
SH_MAX_TASKS (implicit) 16 Max concurrent cooperative tasks
PMCR event enum per init SH4 hardware counter event for PRFC1