1.1 D3-TUI Workspace Structure
/from/workspace/d3-tui/
├── README.txt # External workspace marker
├── asset-staging/ # Large/generated/proprietary artifacts
├── builds/ # Build outputs
├── captures/ # Screen captures, recordings, analysis
│ ├── d3-01/ # Initial capture set (HERMS layouts, UFO recordings)
│ │ ├── herms_*.png # HERMS terminal layouts
│ │ ├── UFO-recording.mkv # Game footage
│ │ └── herms_sdl_client.py # SDL terminal bridge for RG40XXV
│ └── d3-02/ # Second capture set
│ ├── idle/ # Idle screen analysis
│ ├── logo-motion/ # Logo animation frames
│ ├── raw/ # Raw capture data
│ ├── snow-analysis/ # Snow effect analysis
│ └── ufo-frames/ # UFO frame captures
├── logs/ # Log files
├── notes/ # Documentation
│ └── FROM:/ # FROM-specific documentation
│ ├── JULES_STRATEGY.md # Infrastructure strategy
│ └── FROM_PI.md # Agent protocols & autonomy
├── toolchains/ # Development toolchains
│ └── kos/ # KOS (Dreamcast SDK) toolchain
│ ├── include/, kernel/, etc.
└── workspace/ # Working directory