5.2 Internal (FROM House)
- SPECTRE interface specifications
- SHACHI-patterns (architecture patterns)
- Polygon library reference materials
6. Constraints
6.1 Hardware Constraints
- Memory: 16MB RAM, 8MB VRAM
- CPU: SH-4 @ 200MHz (no FPU for most
operations)
- Display: 640x480 standard resolution
- Input: Dreamcast controller, VMU
- Target: 60 FPS for terminal rendering
- Text rendering must be efficient (PVR2 optimizations)
- Input latency < 16ms (one frame)