From Katana SDK
(Reference Only — Not Executable)
- Kamui source → Reference for multi-pass, OPB
management, texture lifecycle, RSTP state machine
- Kamui Wrapper → Reference for vertex type matrix,
texture parsing, VQ layout
- Ninja HTML Reference → 266 English function pages
for animation API
- KATANAStudy demos → Teaching ladder patterns (init,
render, task system)
- Tower of Babel → Burn and run on TOTEM-1 for PVR2
register viewer and performance meter
- sh7091pm.pdf → SH-4 FTRV timing, Store Queue
specification
What to Build for Shachi SDK