TEX-001: Hardware-Decoded Compression
Status: implemented Component:
SPECTRE Integration: spectre_integration.c
→ sh_tex_load() → PVR2 hw
Note: Actual PVR2 VQ decompression happens in shachi SDK. D3-TUI delegates via SPECTRE wrapper layer.
Validation Criteria: - [x] Texture loading via
SPECTRE wrapper - [x] All texture format mappings - [x] Texture size
validation - [x] VRAM size calculation - [x] VQ texture support - [x]
Mesh loading interface - [x] VRAM management - [x] Test suite created
(test_tex_001.c) - [ ] Performance benchmarks (planned) - [
] Actual PVR2 hardware decompression test (requires Dreamcast
hardware)
Status: Integrated via SPECTRE wrapper.