1.1 D3-TUI Workspace Structure

/from/workspace/d3-tui/
├── README.txt                    # External workspace marker
├── asset-staging/               # Large/generated/proprietary artifacts
├── builds/                      # Build outputs
├── captures/                    # Screen captures, recordings, analysis
│   ├── d3-01/                   # Initial capture set (HERMS layouts, UFO recordings)
│   │   ├── herms_*.png          # HERMS terminal layouts
│   │   ├── UFO-recording.mkv    # Game footage
│   │   └── herms_sdl_client.py  # SDL terminal bridge for RG40XXV
│   └── d3-02/                   # Second capture set
│       ├── idle/                # Idle screen analysis
│       ├── logo-motion/         # Logo animation frames
│       ├── raw/                 # Raw capture data
│       ├── snow-analysis/       # Snow effect analysis
│       └── ufo-frames/          # UFO frame captures
├── logs/                        # Log files
├── notes/                       # Documentation
│   └── FROM:/                   # FROM-specific documentation
│       ├── JULES_STRATEGY.md    # Infrastructure strategy
│       └── FROM_PI.md           # Agent protocols & autonomy
├── toolchains/                  # Development toolchains
│   └── kos/                     # KOS (Dreamcast SDK) toolchain
│       ├── include/, kernel/, etc.
└── workspace/                   # Working directory