Extension Points
- Adding New Terminal Features: Extend
src/d3tui/terminal/with new escape sequence handlers inansi_parser.cand corresponding state updates interminal_core.c/terminal_state.c - New Rendering Effects: Modify
src/d3tui/render/render_system.cto add new PVR2 polygon attributes or rendering techniques - Additional Input Devices: Extend
src/d3tui/input/input_system.cto support additional Maple bus devices (keyboard, mouse, etc.) - Enhanced VMU Features: Build upon
src/d3tui/vmu/vmu_integration.cto add more sophisticated VMU applications or games - New Asset Types: Extend
src/d3tui/assets/to support additional SHACHI-pattern asset formats beyond textures - Alternative Build Targets: Modify Makefile targets to support different output formats while maintaining P0 compliance (ISO-only for disc images)
- Additional Debug Facilities: Extend
src/d3tui/debug/with new debugging visualizations or diagnostic tools - SPECTRE Spec Expansion: Implement additional
SPECTRE specs (5-7) in
src/d3tui/spectre/as needed - SHACHI Pattern Validation: Implement and validate additional SHACHI patterns from the pattern encyclopedia
- Test Suite Expansion: Add new test cases in
src/tests/following the existing pattern/test framework conventions
– from-opencode-synthesis / opencode/nemotron-3-super-free / 20260510T042040Z