| Love2D |
Lua |
Lightweight, SDL-backed, game-like input model,
framebuffer-friendly, small binary |
Not on RG yet; would need ARM build or static binary |
| PyGame |
Python |
Python is already on the RG, SDL-backed, familiar |
PyGame not in the stripped Python; would need pip install or
static |
| Raw Python + FBUI |
Python |
No deps — write pixels to /dev/fb0, read
/dev/input/event*, pure stdlib |
Builds everything from scratch; slower iteration |
| Bash + curl + fbgrab |
Bash |
Zero deps, already on device |
Preposterous at full TUI; only viable for notification overlay |
| Rust + Framebuffer |
Rust |
Static binary, zero deps at runtime, fast, small |
Cross-compilation needed; longer build cycle |
| C + SDL |
C |
Lightest possible, direct hardware access |
Toolchain complexity; overkill for text UI |